[t:template,n:my_sword]
{
	specializes = base_sword_template;
	doc = "my_sword";
	[aspect]
	{
		model = m_w_swd_322;///this is the proper mesh for this sword
		[textures]
		{
			0 =  b_w_swd_324_vds;
		}
	}
	[common]
	{
		screen_name = "Forge Sword";
	}
	[gui]
	{
		equip_requirements = melee:#item_level - 2.0;
		inventory_icon = b_gui_ig_i_w_swd_vds;
		inventory_width = 1;
		inventory_height = 4;
	}
	[pcontent]
	{
		[base]
		{
			item_level = 5.0;
		}
		[var1]
		{
			item_level = 15.0;
		}
		[var2]
		{
			item_level = 35.0;
		}
		[var3]
		{
			item_level = 45.0;
		}
		[var4]
		{
			item_level = 55.0;
		}
	}
}
[t:template,n:my_sword_unq]
{
	specializes = base_sword_template;
	doc = "my_sword_unq";
	[aspect]
	{
		model = m_w_swd_322;///this is the proper mesh for this sword
		[textures]
		{
			0 =  b_w_swd_324_vds;
		}
	}
	[common]
	{
		allow_modifiers = false;
		rarity = unique;
		screen_name = "Flame";
		base_screen_name = "Forge Sword";
	}
	[gui]
	{
		equip_requirements = melee:#item_level - 2.0;
		inventory_icon = b_gui_ig_i_w_swd_vds;
		inventory_width = 1;
		inventory_height = 4;
	}
	[pcontent]
	{
		[base]
		{
			item_level = 55.0;
		}
	}
	[magic]
	{
		[enchantments]
		{
			[*]
			{
				alteration			= alter_melee_damage_min;
				value				= 18;
				description			= "+<value> Min Damage";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
			}
			[*]
			{
				alteration			= alter_melee_damage_source_percent;
				value				= 0.56;
				description			= "+56% Damage";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
				custom_effect		= "melee_damage";
				custom_effect_skrit = world\global\enchantments\weapon_enchant.skrit
									  ?weapon_ffx		= ffx_spell_damage_bonus_sword;
			}
			[*]
			{
				alteration			= alter_life_steal;
				value				= 8;
				description			= "<value>% Health Steal";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
			}
			[*]
			{
				alteration			= alter_custom_damage_fire;
				value				= 16;
				max_value			= 20;
				description			= "Adds <value> to <max_value> Fire Damage";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
				custom_effect		= "melee_fire";
				custom_effect_skrit = world\global\enchantments\weapon_enchant.skrit
								  	?weapon_ffx		= ffx_spell_fire_sword
								 	 &hit_ffx			= ffx_spell_fire_sword_hit;
			}
		}
	}
	[loot_drop_indicator]{}
}

[t:template,n:my_sword_set01]
{
	specializes = base_sword_template;
	doc = "my_sword_set01";
	[aspect]
	{
		model = m_w_swd_322;///this is the proper mesh for this sword
		[textures]
		{
			0 =  b_w_swd_324_vds;
		}
	}
	[common]
	{
		allow_modifiers = false;
		screen_name = "Forge Sword";
		base_screen_name = "Flame";
		rarity = set;
	}
	[gui]
	{
		equip_requirements = melee:#item_level - 2.0;
		inventory_icon = b_gui_ig_i_w_swd_vds;
		inventory_width = 1;
		inventory_height = 4;
		set = forge_set;
	}
	[pcontent]
	{
		[base]
		{
			item_level = 15.0;
		}
	}
	[magic]
	{
		[enchantments]
		{
			[*]
			{
				alteration			= alter_custom_damage_fire;
				value				= 16;
				max_value			= 20;
				description			= "Adds <value> to <max_value> Fire Damage";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
				custom_effect		= "melee_fire";
				custom_effect_skrit = world\global\enchantments\weapon_enchant.skrit
								  	?weapon_ffx		= ffx_spell_fire_sword
								 	 &hit_ffx			= ffx_spell_fire_sword_hit;
			}
		}
	}
	[loot_drop_indicator]{}
}

[t:template,n:my_sword_set02]
{
	specializes = base_sword_template;
	doc = "my_sword_set02";
	[aspect]
	{
		model = m_w_swd_343;
		[textures]
		{
			0 =  b_w_swd_343;
		}
	}
	[common]
	{
		allow_modifiers = false;
		screen_name = "Sun Star";
		base_screen_name = "Forge Sword";
		rarity = set;
	}
	[gui]
	{
		equip_requirements = melee:#item_level - 2.0;
		inventory_icon = b_gui_ig_i_w_swd_343;
		inventory_width = 1;
		inventory_height = 4;
		set = forge_set;
	}
	[pcontent]
	{
		[base]
		{
			item_level = 15.0;
		}
	}
	[magic]
	{
		[enchantments]
		{
			[*]
			{
				alteration			= alter_skill_suite;
				suite				= melee_suite_3;
				value				= 1;
				description			= "+<value> to Critical Strike, Dual Wield, and Alacrity";
				duration			= #infinite;
				is_permanent		= true;
				is_single_instance	= false;
				custom_effect		= "skills";	// must be unique to effect
				custom_effect_skrit = world\global\enchantments\weapon_enchant.skrit
								 	 ?weapon_ffx		= ffx_spell_skill_bonus_sword;
			}
		}
	}
	[loot_drop_indicator]{}
}
